DungeonMinion
Early access

Town map generator

A walled town a mile or two across, worked out from its market outwards: streets to the gates, wards cut into lots, a temple, a castle on its hill and farms beyond the wall. Set it on a crag, in a valley or by the sea, in any season and at any hour, then click a street to draw it at 5 feet to a square.

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The town on the rock: A walled town on its crag at dusk, in Terracotta. A map made by this generator.

The town on the rock

A walled town on its crag at dusk, in Terracotta

Named
Fineth
Style
Terracotta
Climate
temperate
Time
dusk
Buildings
735
Trees
2638
Landmarks
8
Open and edit

Named on the map

Point at a number to read about the place.

  1. 1Thalvik CrossWhere the market's tolls are taken.
  2. 2The Weeping LadyPigeons, mostly; the plaque was stolen years ago.
  3. 3Vinfjord the BoldA founder on horseback, missing a hand.
  4. 4Old Grimhal KeepCrows nest in the arrow slits.
  5. 5Brandmark's DelfThe stone for the town's walls came from here.
Snowbound: A market town in deep winter, in Miniature. A map made by this generator.

Snowbound

A market town in deep winter, in Miniature

Named
Valra
Style
Miniature
Climate
winter
Time
day
Buildings
1027
Trees
2393
Landmarks
7
Open and edit

Named on the map

Point at a number to read about the place.

  1. 1Strathloch CrossWorn smooth where hands touch it for luck.
  2. 2The Weeping LadyA hero no one can name any more.
  3. 3Statue of GlenlochPigeons, mostly; the plaque was stolen years ago.
  4. 4Balgowan KilnsThe burners sleep by their stacks and trust no one near them.
Gone to ruin: A town long abandoned, in Golden thatch. A map made by this generator.

Gone to ruin

A town long abandoned, in Golden thatch

Named
Ruins of Morloch
Style
Golden thatch
Climate
winter
Time
day
Weather
snow
Buildings
721
Trees
4148
Landmarks
5
Open and edit

Named on the map

Point at a number to read about the place.

  1. 1Statue of KhaliarPigeons, mostly; the plaque was stolen years ago.
  2. 2Statue of BahumA founder on horseback, missing a hand.
  3. 3Ashiar's CircleNine grey stones, one fallen; the grass inside never grows long.

What it makes

A town that makes sense

Main streets run from the market out to the gates, the wall follows the inner wards, the temple stands by the square and the castle on its green hill at the wall.

Ground with a shape

Flat, hills, a crag or a valley, with cliffs between the terraces and no house built across one. Rivers run in the low ground, bridged where streets cross.

Seasons and hours

Seven climates change what grows and what lies on the ground. Dawn, day, dusk or night, with windows and lanterns lit after dark, and rain, fog or snow.

Click a street to walk it

Sign in and draft any spot as a game map: the same houses where the town has them, the keep and its dungeons, cellars, crypts or the sewers under the wall.

What you can set

Size
Village, town, city or metropolis
Ground
Flat, hills, on a rock or in a valley
Climate
Temperate, autumn, winter, swamp, arid, desert or jungle
Countryside
Woodland, moorland, mountains, marsh, desert or farmland
Exports
PNG, or a file to open again later

Questions

Is it free?

Yes, while we're in early access. You can make, edit and export maps with no account. Sign in when you want to keep them and link them together.

What scale is it?

An area map, a mile or two of ground, for getting around and seeing the place. For fights, draft a game map from any spot on it at 5 feet to a square.

Can I edit it?

Yes. Lay walls, gates and streets, put up buildings or whole blocks, plant trees, paint the ground, raise hills and flood or drain water. Each gesture is one undo step.

How are the maps made?

By rules, not by drawing a picture: the generator lays out the map from a seed, so the same seed gives the same map. Some of the art it draws with is made with image models.

Roll one of your own

Every map here opens in the editor as you see it. Make your own with a click, no account needed.

Open this town

Sign in to save your maps and link them together.

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