The whole world, down to the 5‑foot square.
A map generator for tabletop RPGs. Roll a world, click a town, click a street. Every map is drawn from the one above it, ready to edit, run at your table or send to your tabletop. Fantasy or sci-fi, in a second or two.
Real maps, built by rules
Rivers run downhill, roads find the passes, rooms always connect. Every wall, door and light is real data you can move, not pixels in a picture.
A walled city at duskSeroro · in Terracotta
- scales of map, each linked to the next
- 4
- settings, from crypts to colony worlds
- 39
- kinds of town, site and wild place
- 32
- art styles, one click apart
- 34
- token portraits, many looks each
- 226
This is the generator, running in your browser
No server and no prompt: rules lay out the rooms, walls, doors and furniture right here in your page. The same seed always builds the same map. Like one? Open it and change anything.
One world, all the way down
Start with the whole world
Continents and realms, rivers that find the sea, roads between towns, and every place named in its people's tongue.
Try this oneChange the style, keep the map
Painted gouache, ink on parchment, watercolour, an old game's pixels. Style never touches the map underneath, so you can try them all on the one you've got. Drag the handle.

BrushworkInkwellThe same town, a different night
Dawn, dusk or dark. Lamps in the windows, lanterns on the kerbs and a lighthouse sweeping the bay. Rain, snow, fog or a storm rolling in. On battle maps, every torch casts real shadows past walls and pillars.

Run it from here, or send it where you play
Share a link and your players are in, with no sign-up for them. You paint back the fog, show them the map and hand them their tokens. They only ever get what you've revealed: never the notes, never the secret doors.
- Fog you paint by hand, or a room at a time
- Live tokens players can move for themselves
- Torchlight, time of day and weather
- Bring your maps into Foundry, Owlbear Rodeo or Roll20
- Export a picture, or Universal VTT with walls, doors and lights

What you seeWhat they seeType who's in the room
Commas and counts, that's all. 226 portraits answer to the words a game master actually uses, and four goblins come out as four different goblins. Try it. Or shape your own from any picture.
Every one of these opens in the editor
Each came straight from its seed, so what you see is what you'd roll. Click any map and you've got that exact draft to keep, change or play.
The drowned kingdomsWorldA world of islands, in ink and stone
Two sunsWorldA star system and its lanes
One great continentWorldA world by lantern light
Survey chartWorldScanned, not yet claimed
The islandWorldA world like an old game's
Rust worldWorldCanyons, dead seas, one starport
The long coastWorldA region in watercolour
Crystal worldWorldAn elevation model in false colour
A great portAreaA metropolis, street by street
Lava worldWorldOn the bridge's holotable
The town on the rockAreaA walled city at dusk
Ice moonWorldA surveyor's inked sheet
After darkAreaLamps lit, windows glowing
ColonyAreaHabs, domes and a landing pad
SnowboundAreaA market town in deep winter
SpaceportAreaOn a tactical display
The old cemeteryAreaTombs, yews and a chapel
Mining outpostAreaSeen in thermalSwords or starships?



FantasyRealms and ruinKingdoms and their borders, walled towns, cold crypts, drowned ruins and a dragon somewhere it shouldn't be.WorldsWalled townsVillagesDungeonsCavernsSee what it makes


Sci-fiThe grimy frontierStar systems, dust worlds, failing colonies, derelict freighters and what's waiting on deck three.Star systemsPlanetsColoniesDeck plansHivesSee what it makesThree kinds of map, one atlas
See what each can do before you open it.
World mapsContinents, regions and whole star systems, with realms, rivers, roads and every name on them.See what they can do
Area mapsA mile or two of ground: a walled town, a village, a cove, a colony or a battlefield, street by street.See what they can do
Game mapsFive feet a square: dungeons, caverns, villages and starship decks, with walls, doors, lights and a key.See what they can do
Your next session is one roll away
Make a map right now, no account needed. Sign in when you want to keep it, link it to others or put it in front of your players.
Make a map nowSign in to save your maps and link them together.




