DungeonMinion
Early access

Forest battle map generator

Roll open country at 5 feet to a square: woods thick where the noise says, with old trees and fallen logs, a river that swells and narrows, a road crossing it on a bridge, a camp by the roadside and a landmark or two out in the trees. Pick the season, the hour and the weather, and every place on it is numbered in a key.

Open this forest
The river road: Woods, a river and its bridge, in Brushwork. A map made by this generator.

The river road

Woods, a river and its bridge, in Brushwork

Size
64 × 48 squares
Ground
320 × 240 ft
Setting
Temperate
Style
Brushwork
Numbered places
4
Objects
341
Tokens placed
5
Open and edit

The map key

Every numbered room comes with its own entry. Point at a number, or at a token to see who's there.

  1. 1CampsiteSomeone left in a hurry; the embers are still warm.
  2. 2Ancient groveThe air under its branches is still and smells of rain. Walking tree: a walking tree.
  3. 3Ruined towerOnly the bottom steps of a stair remain.
  4. 4Plank bridgeA toll was taken here once. The toll-keeper's hut is ash.
Turning leaves: Autumn woods in Storybook. A map made by this generator.

Turning leaves

Autumn woods in Storybook

Size
48 × 36 squares
Ground
240 × 180 ft
Setting
Autumn
Style
Storybook
Numbered places
3
Objects
185
Tokens placed
10
Open and edit

The map key

Every numbered room comes with its own entry. Point at a number, or at a token to see who's there.

  1. 1CampsiteA cold campfire, a tent and a log to sit on.
  2. 2Stone circleThe stones hum faintly after dark. Wolf pack: a great wolf and 5 wolves.
  3. 3Plank bridgeSomething lives under it, as something always does.
Pines in the snow: A winter forest under falling snow, in Sunlit. A map made by this generator.

Pines in the snow

A winter forest under falling snow, in Sunlit

Size
48 × 36 squares
Ground
240 × 180 ft
Setting
Winter
Style
Sunlit
Numbered places
3
Objects
162
Tokens placed
3
Open and edit

The map key

Every numbered room comes with its own entry. Point at a number, or at a token to see who's there.

  1. 1CampsiteBandits use this camp. The crate is full of other people's things.
  2. 2Ruined towerOwls nest in what's left of the upper floor. Bear: a cave bear.
  3. 3Plank bridgeA toll was taken here once. The toll-keeper's hut is ash.
Deep jungle: Jungle growth either side of a river, on Parchment. A map made by this generator.

Deep jungle

Jungle growth either side of a river, on Parchment

Size
48 × 36 squares
Ground
240 × 180 ft
Setting
Jungle
Style
Parchment
Numbered places
2
Objects
235
Tokens placed
5
Open and edit

The map key

Every numbered room comes with its own entry. Point at a number, or at a token to see who's there.

  1. 1CampsiteSomeone left in a hurry; the embers are still warm.
  2. 2Plank bridgeSomething lives under it, as something always does.

What it makes

Woods worth fighting in

Trees shoulder to shoulder where the forest is thick, old ones with big canopies where it's thickest, undergrowth beneath, fallen logs and stumps at the edges, and open ground between.

Something to fight over

A river with a road bridge, a footbridge away from it, a campsite with a tent, and landmarks out in the trees: a stone circle, a ruined tower, an ancient grove, a barrow, with game trails to each.

Any season and hour

Green, autumn, winter, jungle or swamp woods, each with its own trees and ground, at dawn, day, dusk or night, under rain, fog, snow or a storm.

A key to every place

The camp, the bridge, each landmark and the tower are numbered with an entry written from what's there. Copy the whole key as text.

What you can set

Size
32 × 24 up to 96 × 72 squares, or a custom size
Woods
Temperate, autumn, winter, jungle or swamp
Time and weather
Day to night; rain, fog, snow or a storm
Encounters
Wolves, bandits and worse as tokens, or none
Exports
PNG with or without the grid, and Universal VTT

Questions

Is it free?

Yes, while we're in early access. You can make, edit and export maps with no account. Sign in when you want to keep them and link them together.

Which games does it work with?

It isn't tied to any rules. Game maps are 5 feet to a square, so they suit any tabletop RPG played on squares. There's no hex grid on game maps yet.

Can I get it without a grid?

Yes. Turn the grid off in the editor and export a PNG; the Universal VTT file never carries the grid, so your tabletop draws its own.

Can I change the forest after it's generated?

All of it. Scatter or sweep trees, paint ground and water, draw a new road or river along a curve, lay bridges, and place lights and tokens.

How are the maps made?

By rules, not by drawing a picture: the generator lays out the map from a seed, so the same seed gives the same map. Some of the art it draws with is made with image models.

Roll one of your own

Every map here opens in the editor as you see it. Make your own with a click, no account needed.

Open this forest

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